“It’s hard to design a competency-based afterschool program when none of us have had any experience in our own lives of learning through a competency-based approach.”
“We have an idea of how afterschool and expanded learning programming can be better aligned with student interests and their schooling through competencies, but we aren’t there yet,” explained Deputy Director Molina. “Competency-based learning can help clarify how students move from point A to point B in an afterschool experience. It can help improve the learning experience to be very clear about what we want students to be able to learn and also become a way of providing feedback to them. The one thing that is clear is that it starts by changing the way adults think about learning.”
How Expanded Learning Opportunities are Constructed
PASA has created very dynamic afterschool programming with the AfterZone (middle school) and the Hub (high school). The Hub organizes Expanded Learning Opportunities (ELO) that provide high school credit (.5 of an elective credit) to students for learning they do outside of the school day. Some samples of ELOs include mechanical fabrication, Android app design and development, Model UN, and environmental science.
While the AfterZone is designed for younger students to explore and try out lots of different experiences, the Hub was created for more in-depth experiences for high school students. It is organized to provide a central system for young people to access learning opportunities not currently available within their schools or to learn about content within applied, real-world experiences. The Hub’s ELOs provide a wide range of experiences, including: Young Voices (leadership development); Chrysalis-App Design (computer science for young women); Improv (acting and storytelling); Rocketry (engineering flying machines and then teaching middle students to do it); iPhone App and Game Design; Model UN; Art+Design Lab in partnership with RI School of Design Museum; and Take CoMMAnd (martial arts). (more…)